Wanderer’s Game Notes

05/27/2018 – Final Session of the Lost Lands
Coming soon…

02/18/2018 – Session 06 of the Lost Lands
– Lord of Mist is the leader
– Kethen, the leprechaun
– Veldock, the troll dandy
– Red Caps are experiments of the 3rd Sage
– Grew 6 inches

01/28/2018 – Session 05 of the Lost Lands
– We escaped from murder goblins with the Dapper Troll
– Dapper Troll helped us skip 2 whole islands on our flight downward
– We are now in the Fallen Court, which I assume is Fae business.

01/07/2018 – Session 04 of the Lost Lands
– Relcor says the masks belong to him because he is the original denizen of this land
– Offers to give us anything we want if we help him
– Rescued a Dapper Troll who is looking for his sword

12/10/2017 – Session 03 of the Lost Lands
LICH PARTY!
– I am scared of Lavender?

11/26/2017 – Session 02 of the Lost Lands
Jack has a map!
– Sending us to a template and summon him with the 2 dice
– Do not ride the chest for more than 10 minutes at a time or else
– Chest must recharge for 30 minutes
CHEST CONTROLS
– 1, 3, 4, 2 (Push the gems on the chest combination)
– Right Lever: JUMP
– Circle: TURN
– Far Left: ATTACK
– Middle Two Levers: DIRECTIONAL
Jumped to the Deadlands
– Green gas coming from the center
Relcor, the 3rd Sage, maybe wears green?
– Offers us to give up our quest

11/19/2017 – Session 01 of The Lost Lands
Floating Islands in the Sun!
Lost Lands –> Land of Eld
– Fiddle made this dimension
– Made to hold old magic monstrous creations
– Shards are currency and spell stability
— 10 shards per spell level per spell
– Maybe the tower is from here?
— Earlier time? Dwinlar lives there?
Jack (Fitztier)
– Commissioned us to get items from deep in the depths
Holden Dwinlar? –> Commission to get apparatus to travel deeper
– One of the Seventh Sages
— 6th Sage
— Purple Robes

06/25/2017 – Session 02 of The Chronomancer’s Keep
Room 1 – Main Chamber
– Alarm turned off?
– Hour glass in floor
Room 2 – Shadow Glass Room
– Teleporting chipmunks?
– Mask disappeared into the shadows?
Room 3 – Weird Lava Room?
– Giant Suit of Armor
– Plinth with Swirl Metal
– Magic Item Pile
– Land Shark Corpse
Room 4 – Magic Dial Room
– Turned wheel 10˚ and it teleported us to the entrance
– Also opened up a new pathway

05/13/2017 – Session 01 of The Chronomancer’s Keep
No notes.